![]() ![]() However, the logic begins to fall apart from there. To bring a common sense to what was possible to be build to realistic values? To have the AI to build fantasy bullshit ships the same way we do? Still allows the player or the AI to go crazy with armor values, but not without a huge penalty.įorce the player to have choices in the designing process, making it more interesting instead of just using everything A quality grade, with completely unrealistic values to what was possible to ever be build IRL. Implement and rework mechanics to balance the designs from both the player and AI with historical numbers. If it works for me, will work for the AI.Īnd now you are sailing in fantasy BS ships, fighting battles against fantasy BS ships so hard to sink, with players flooding the forums complaining about how hard it is to sink those damn fantasy BS designs. So with this in mind, I offer you 2 options.Īll AI capital ships will only sail with maximum BulkheadsĪll AI capital ships will only sail with a minimum 20-inches armor belt and 20-inches deck armor.ĭoesn't matter if the values are complete fantasy bullshit. I don't care if the armor values are unrealistic, it works great, so in conclusion I am right in what I am doing. ![]() ![]() My ships are so well armored that a few of them can sink entire enemy fleets without any chance of counter-play. One key aspect to the superiority in my designs is how well armored my capital ships. My ships are much superior in comparison to the AI. ![]()
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